
When I write a script now, it’s always sent to Capcom.
#When will resident evil final chapter full movie movie
The first thing I did when I signed to do the very first movie was fly to Japan, meet the creator of the game, and pitch him my idea-which I spent two days doing through a translator-then he made his comments. I’ve always been heavily influenced by the games. How has Capcom been involved with this franchise over the years? It’s like the greatest hits of both of the video game franchise and the film franchise. We’re bringing characters both from the video game franchise, Claire Redfield, but also characters from the film franchise with Milla’s character, Alice. Finally, Sony gave me the money to do it, so some of these scenes have been a long time coming. I wanted to kill people in unpleasant and spectacular ways in The Hive back in Berlin 15 years ago. In fact, some of the ideas in this film I had 15 years ago but we couldn’t actually execute them. I didn’t have the kind of money to execute the big set pieces that we have in this. This one is combining big action with big horror, which is really the first time we’ve done that because the first movie was relatively a low budget film. Now we go back to The Hive and back to the horrific feeling of the first movie. As the franchise went along it became more action-oriented. When Colin Salmon got chopped up in the laser grid, it was shocking. It was all set in one location underground-very claustrophobic and horrific with some great traps. The main reason for that is that we’ve juxtaposed the big action that the franchise has become known for with the kind of horror that we had in the very first movie. This is by far the best Resident Evil movie. How has the success of these films impacted what you’ve been able to do this time around? By the end of the movie you haven’t just watched the apocalypse, you’ve actually been involved in one. The action in this movie is pretty insane. This is the final movie in the franchise, so I felt a great pressure to really deliver for the fans and also end on the best movie of the franchise. How are you going to up the ante with the monsters and the action in this film? So the look of the movies, the way they’re shot, and the creatures-that’s all very much the world of the games. Although we tell a slightly different story-we tell a parallel story that very much occurs in the world of the video games. That’s how I became involved, and the DNA of the games is just intertwined with the DNA of the movies. It’s really born out of my love of playing the first two games. The movies are born out of the game franchise. How has the Resident Evil game franchise influenced this movie? He talks to listdaily about the key to Resident Evil’s success in this exclusive interview. He also directed the original Mortal Kombat movie and is now preparing to adapt Monster Hunter for the big screen. Since the original low-budget horror movie debuted in 2002, Anderson has written and produced every Resident Evil film and directed four of them. Paul Anderson is the man behind the Hollywood adaptations, having convinced Capcom to explore the big screen with the original Resident Evil back in 2001. It marks the continuation of the 20-year video game franchise and the culmination of the most successful video game-based movie series. The new multiplatform game ships on January 24 followed by the film premiere on January 27.

Sony Pictures and Capcom will see synergy across the latest game, Resident Evil 7, and the new movie, Resident Evil: The Final Chapter.
